The Impact of Sound on Surroundings
Victoria Vesna explores the process and challenges for her SIGGRAPH 2019 installation, "Noise Aquarium," and how artists and researchers can pivot their work to adjust to COVID-19. The post The Impact...
View ArticleInteracting With AI ‘Inside the Classification Cube’
Go behind the scenes of SIGGRAPH 2020 Art Papers selection “Inside the Classification Cube: An Intimate Interaction With an AI System.” Researcher Avital Meshi shares how she explored one of society’s...
View ArticleThe Big Picture: Translating Complex Math Into Easy-to-understand Graphics
A team of computer scientists from Carnegie Mellon University (CMU) has developed a new tool to tackle this problem and is sharing it at SIGGRAPH 2020. The post The Big Picture: Translating Complex...
View Article‘Cacophonic Choir’, the Sounds of Survivors’ Stories
The "Cacophonic Choir" team breaks down how they use machine learning to demonstrate the effect of the mass media on sexual assault survivors' stories. The post ‘Cacophonic Choir’, the Sounds of...
View ArticleAn AI Method That Could Make Art Easier for Everyone
Hear from Minghao Li, of PAII Inc., as he shares more about SIGGRAPH 2020 Posters selection "GAN-based AI Drawing Board for Image Generation and Colorization", which enables the creation of pictures or...
View ArticleHow Google Is Making Streamable Light Field Video a Reality
Peek behind the research for additional insight into Google's "DeepView Immersive Light Field Video" project, winner of the SIGGRAPH 2020 Best in Show - Immersive Experience award. The post How Google...
View ArticleSIGGRAPH Spotlight: Episode 38 – Game On
Top row, left to right: Arthur Brussee, Daniel Cornel, Carlos Gonzalez-OchoaBottom row, left to right: Neal Kaviratna, Artem Kovalovs Thinking Beyond the Latest in Game Technology In this episode of...
View ArticleCoexisting During COVID-19 Quarantine
Researcher Masaki Iwabuchi discusses his SIGGRAPH 2020 Poster on COVID-19 quarantine challenges, “Wanderlust into (y)our past: Mediating Intimacy for Prosocial Coexisting With Your Loved One in Home...
View ArticleSIGGRAPH Spotlight: Episode 39 – Deepfakes
For the latest episode of SIGGRAPH Spotlight, experts tackle the history of deepfake technology through how deepfakes are being used today. The post SIGGRAPH Spotlight: Episode 39 – Deepfakes appeared...
View ArticleConeTilt and the Future of VR Hardware
Go behind the research of SIGGRAPH 2020's "Towards Occlusion-aware Multifocal Displays", which introduces a novel ConeTilt method for VR display. The post ConeTilt and the Future of VR Hardware...
View ArticlePainted in a Good Light: Method Makes Any Still-life Painting Dynamic
Dr. Ergun Akleman explains the development of a method to make still-life paintings dynamic and encourages researchers to submit to SIGGRAPH Posters. The post Painted in a Good Light: Method Makes Any...
View ArticleAdvancing Research in Adversarial Imitation Learning
Dive into the AI techniques this SIGGRAPH 2021 Technical Papers research team took to their adversarial imitation learning approach for animation. The post Advancing Research in Adversarial Imitation...
View Article‘Bad Mother / Good Mother’: An Audiovisual Performance Exploring Motherhood...
"Bad Mother / Good Mother" is an audiovisual performance about motherhood, the workplace, and invisible work. The post ‘Bad Mother / Good Mother’: An Audiovisual Performance Exploring Motherhood and...
View Article‘TeraFoils’ Research Advances Design and Fabrication of Holograms
Discover the background and development of SIGGRAPH 2021 Posters research project "TeraFoils: Design and Rapid Fabrication Techniques for Binary Holographic Structures in the Terahertz Region." The...
View ArticleHow ChoreoMaster Combines Cutting-edge AI and Graphics Technologies
Dance into ChoreoMaster, the latest research project from NetEase Games AI Lab which offers a production-ready dance motion synthesis system. The post How ChoreoMaster Combines Cutting-edge AI and...
View ArticleThe Search for Realism in Holographic Displays
SIGGRAPH sits down with Aaron Demolder, a research engineer and doctorate candidate, to discuss his first place-winning research on holographic displays. The post The Search for Realism in Holographic...
View ArticleOur Top 10 Most-read Blogs of 2021
ACM SIGGRAPH Blog editors reflect on the year's most-read stories. Thanks for another great year, readers! The post Our Top 10 Most-read Blogs of 2021 appeared first on ACM SIGGRAPH Blog.
View ArticleSIGGRAPH Spotlight: Episode 52 – Emotions in VR
Niloy Mitra and Michael Gaebler discuss the effect of virtual reality on emotion as well as VR research trends on the horizon. The post SIGGRAPH Spotlight: Episode 52 – Emotions in VR appeared first on...
View ArticleEnvironmental Modeling Research With Sören Pirk
Longtime SIGGRAPH contributor and participant Sören Pirk, senior research scientist at Adobe, shares his conference stories and research interests, which include visual computing, machine learning, and...
View ArticlePiecing Together the Puzzle Behind the Tulsa Race Massacre
Graphics editors from The New York Times discuss the use of geo-spatial data analysis, 3D, and machine learning to recreate the neighborhood destroyed during the 1921 Tulsa Race Massacre. The post...
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